After many hours of preparation on our parts (from miniatures painting to story writing), we finally played our first game. It started very strong: I was interacting with NPCs, my roleplay was on point, the story was interesting and compelling. Everything you want out of a D&D game. I even managed to survive two seperate fights taking a goblin and three bandits our in the process. But my great usccess was not without its high price. As I delivered to the killing blow to one of the final bandits, he had mortally wounded me as well... and I fell in the field as my three other comrades slew the final bandit.
And so it turned out that after all of our preparation, Hymns of a Vagabond ended on the first game.
With the only player character in the game dead, we were a little at a loss for how to proceed. We figured I might die early on in this adventure, but neither of us thought it would be this early in the game. But being RPG gamers, we new there was only one thing to do: roll up a new character. And that is what we did for the rest of the evening as we discussed his back story, and relation to Carthen. Adam figured he needed a week or two to write the next stages of the game and work my character into Carthen as the story unfolds around Raiek's death.
So meet my new character:
That's right... Using the same mini. |
The next game will pick up with myself, digging Raiek Elden's grave... and I am sure will spiral out of control from there.
Written by: Andrew Gregory
Raiek Elden is Dead: a Hymns of a Vagabond Campaign Update
Reviewed by JADE Gaming
on
11/17/2015 03:03:00 pm
Rating:
Great way to roll with it. Well done!
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