Plaguebearers Squad 1

In my old collection of Warhammer 40,000 minis form high school, I had seven Plaguebearers. This was of course before the Chaos Daemons and the Chaos Space marines were two different armies, and they were a troops option.

Back in 3rd edition Warhammer 40k, you summoned daemons on to the map, around chosen champion. Sorta like the Deep Strike rule, but one of your units was the focal point.

Like Deep Strike you got to roll every round starting on the second turn. In 3rd edition, the number seven was Nurgle's "Favoured Number" which meant a squad containing any multiple of seven got +1 to the summoning roll, or something similar.

I remember summoning these guys in at the moment could really turn the tides in battle. But it is also pretty cool that the Chaos Daemons have their own army.

The old Plaguebearer minis are solid pewter, and I think they are some pretty grissly sculpts. It would be a shame to loose them from the table.

So instead of just leaving them on the shelf, I will use them to represent a new type of unit. In at least 6th Edition Warhammer 40k Typhus has the ability to turn all of the Chaos Cultists in the same army into Plague Zombies.

It actually makes the Chaos Cultists comparable to the old Plaguebearers in terms of stats. But that being said, they are a little weaker and much slower.

The Plague Zombies represent the victims of Typhus dreaded Destroyer Plague, who rise form the dead to fight again.  I am going to need a lot more than seven to make these guys useful. Maybe 2 squads of 25? That might do.

Written by: Andrew Gregory

Plaguebearers Squad 1 Plaguebearers Squad 1 Reviewed by JADE Gaming on 12/08/2014 04:35:00 pm Rating: 5

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