For the second campaign in Elijah's Anthropomorphic Fantasy world, I chose to be the Anthropomorphic Shark Monk; Bruce.
Now of course it was a difficult task coming up with why exactly a Shark was running around on land, but I think I came up with a good back story.
So Bruce is the last of his Shark tribe, which lived a strict monk-like existence. They attempted to control their carnal instincts and only release them in battle. Being the last of his tribe, Bruce set out to make a name for himself.
He found this very hard under the sea and decided to have a Wizard cast a spell on him so he could breath on land: Reversed Water-Breathing and Permanency. It was not an uncommon enchantment to have cast, and soon Bruce found himself on land with several other fish, mammals, and reptiles.
After a time he joined up with the Criminal Penguin Bard Cobblepot and the Strange Psychic Collective of Turtles: Legion.
And the rest will be history.
Bruce "Sharky the Shark" McCoy
Reviewed by JADE Gaming
on
9/25/2014 12:55:00 pm
Rating:
![Bruce "Sharky the Shark" McCoy](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmkz3BwAq8rN18HH3QXSV9CynVMC5KT39M6WGuwnDluM0IcIKbJdWHxNoiz8YkmqC-00Av2DpHIxtRR_AuCihEdw5aEhGIvxZMXI48mhW2wsjW9SXsi3rth__ke-S3FjOxtSYWk8S4j8Y/s72-c/Bruce+the+Shark.jpg)
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