Containing the starting points of Arachnophobia Game 1-24 (Green lines), Arachnophobia Game 25+ (Orange Lines) and Thomas Time Travel Adventures (Purple) |
Dia is web mapping, and drawing software. It is great for bubbling mapping out your story, or as I have used it to create simple maps interactive "live maps" And the best part is that it is free!
Dia only saves in an editable format. So all of those objects in that image are movable sizable, etc. etc. Making it the perfect interactive map. It is also huge.
The image above only represents a small portion of a country I call the Graylands. However zoom out and you can see more.
The Graylands |
The World (which I haven't named yet) |
To my rough idea of a scale, it is around 5000 miles from the top to the bottom. The blue areas represent dense collections of objects, and ultimately the places that I have fully populated. I currently have no fewer than 5 campaigns happening in this world, each in their own location and tracking their progress on a game by game basis using different coloured lines.
I have had people tell me I should export this map out into something more attractive. But aside form the fact that the image prints out to a 20gb PNG file that is roughly 20ftx20ft in area, I have never found any software that actually let's me manage my map live, and at such scale.
And that isn't the only thing we use Dia for in game.
The Battle of Jedburgh Stables |
It worked brilliantly and as the DM it only took me about 10 minutes to setup!
The Island of Delphi in the Hellenistic Isles. The yellow lines are the Age of Heroes Party, the Reddish brown Age of Heroes: Cletus' Tale (Roughly the centre left in the max zoomed out map) |
I honestly started off with a just simple map connecting all the towns the players were travelling through. Each town was a circle with a name connected by a line showing the road. And as the game grew so did the map. A forest here, a bandit camp there, and then one day I just decided to sit down and map out as much as I could. It has taken me ages to get this map into the state that it is in, and so taking up this sort challenge is not for the faint of heart.
But all in all. These days I couldn't imagine hosting a D&D game without using Dia to map out something.
Written by: Andrew Gregory
Creating D&D Maps in Dia
Reviewed by JADE Gaming
on
2/13/2019 02:05:00 pm
Rating:
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